Wednesday Addiction | S04E01 | Hands-on with Steam’s Communication Tools
Wednesday Addiction LIVE: Season 4 Segments • 30m
At first, most attendees were rolling their eyes in the chat because it looked like the Steam Team was wasting a lot of time building useless tools that nobody asked for but as they kept providing examples of real-life games that profited from them, everyone started paying attention. The lesson here is that if the platform you’re using is giving you specific options to market your game then you better use every single one with extreme prejudice because they have access to data and a research team that you don’t.
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Up Next in Wednesday Addiction LIVE: Season 4 Segments
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Wednesday Addiction | S04E02 | Commun...
Here we listen to Jenny Windom from Rose City Games talk about building an active community that engages with developers.
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Wednesday Addiction | S04E03 | Commun...
Here Joe Tirado from System Era Softworks talked about the importance of building a community and keeping them engaged before the release date.
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Wednesday Addiction | S04E04 | Let Up...
Here we learn how Steam developers should let their game's updates do the talking for them. It helps players feel heard and keeps them engaged.
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